Workflow and Limitations

A quick look at our SDK.

Basic Workflow

The process to enable persistent AR in a space can be divided into two main parts.

  • Mapping a location.

  • Finding the device position and orientation (localizing) within the location using the constructed map.

Our SDK provides functions for both mapping and localizing.

When mapping a space with our SDK, the images are sent to our servers for map construction.

After construction, the map can be downloaded from our servers. You can either download and embed the map into your app for full offline use or download the maps at runtime.

Localization can be done on device or on our servers depending on your needs.


The provided Mapping App Sample has 1 Workspace available for free trial users.

User-captured images are stored into this Workspace and are used for constructing the maps. Free trial users are effectively limited to working with one space at a time by having just one Workspace.

All constructed maps are stored in your account separate of the Workspace and can be downloaded later even if the images used to construct those maps have been deleted from your Workspace.

Screenshot of the Mapping App Workspace mode.


Localization uses map files that can be downloaded from the Developer Portal or by using the REST API.

For more information on how the set up localization, see The Multimap Sample.

The Mapping App also includes a mode to test and visualize constructed maps.

Screenshot of the Mapping App's Visualize mode. The blue dots are the point cloud preview of the map.


Current limitations for free trial users are:

  • A limit of 128 images in the workspace. This should be enough for room-scale maps and slightly larger.

  • No commercial use allowed.