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Requirements
Immersal SDK is currently available for Unity and works with a variety of devices.
Immersal SDK for Unity fully supports:
- All ARKit and ARCore-compatible devices through Unity's AR Foundation framework
- Huawei's AR Engine-compatible devices using the HWAR SDK for Unity
- Nreal light headset using Nreal's SDK for Unity
- Magic Leap headset the Magic Leap XR Plugin and Unity Package
Immersal Cloud Service supports:
- Spatial Mapping using REST API
- Images can be submitted to our Cloud Service from any source
- On-server Visual Positioning using REST API
Spatial Mapping
- HWAR-capable device
Visual Positioning
- HWAR-capable device
- Nreal Light
- Magic Leap
- HoloLens (using REST API)
Most Android devices are locked to rendering 30 frames per second in AR applications.
iOS devices allow for 60 fps apps for a snappier and more responsive feel.
Last modified 1mo ago