We support both iOS and Android devices through Unity's AR Foundation Package for fast development.

Right now we only have a sample project with multiple example scenes for Unity. Native iOS and Android samples will follow later.


Our Unity plugin is tested with Unity 2019.2.20f1 and also works with Unity 2018.4 LTS when used with the correct package versions.


Either an ARKit-capable iOS device or an ARCore-capable Android device.

Headset support is under development.

Most Android device available right now are locked to 30 fps for AR applications. iOS allows for 60 fps for snappier and more responsive feel.